Meanwhile, our mayor continues to lose it. What is left to do is to designate the lower area as a pond, so our citizens can start grabbing buckets and fill it. We rebuild the second waterwheel, which was destroyed by being-attached-to-nothing. Having literally nothing else to do, he finally finished the pump. We finally get the pump for the water reactor build: having defined a burrow, we assigned one of our masons to it. The middle floor of the cupola is finished, the engravers get to work and our miners start the work on the ground floor. For now we mitigate this problem by cutting all links between the stockpile and the workshop, even if this means risking that the masons start working with the boulders furthest away from the shops… There are no more rocks in the stone stockpile. Suddenly our stone-processing industry comes to a grinding halt. Here is a collection of the engravings on the uppermost floor of the dining room: We probably should find out whether or not there is any coal on this map: if there is none, we would either have to use charcoal (for which we would need a whole lot more wood) or build an industrial complex somewhere near lava. Our woodcutters venture deeper and deeper into caverns to gather more wood.
![dwarf fortress charcoal stockpile dwarf fortress charcoal stockpile](http://dwarffortresswiki.org/images/9/90/RefuseStockpile.png)
With the smoothed walls and engraved pillars finished, our miners get back to work, channeling and carving out the next part of the cupola. Work on what will be the great dining hall continues.
![dwarf fortress charcoal stockpile dwarf fortress charcoal stockpile](https://lpix.org/3026211/doitnow.jpg)
In which we follow and leave the outpost Ringstaff.